pub struct MoveGenState {
Show 13 fields pub moves: Moves, pub move_scores: MoveScores, pub stage: MoveGenStage, pub quiet_moves_start_index: usize, pub killer_moves: [MaybeUninit<Move>; 2], pub move_index: usize, pub move_number: usize, pub moves_count: usize, pub evasion_mask: u64, pub hash_move: Move, pub ply: u16, pub friendly_king_checked: bool, pub previous_move: Move,
}

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§moves: Moves§move_scores: MoveScores§stage: MoveGenStage§quiet_moves_start_index: usize§killer_moves: [MaybeUninit<Move>; 2]§move_index: usize§move_number: usize§moves_count: usize§evasion_mask: u64§hash_move: Move§ply: u16§friendly_king_checked: bool§previous_move: Move

Trait Implementations§

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impl Default for MoveGenState

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fn default() -> Self

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