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string | Id [get, set] |
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string | Serial [get, set] |
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CapsuleStatus | Status [get, set] |
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uint | ReuseCount [get, set] |
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uint | WaterLandings [get, set] |
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uint | LandLandings [get, set] |
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string | LastUpdate [get, set] |
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List< string > | LaunchesId [get, set] |
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List< Lazy< LaunchInfo > > | Launches [get] |
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OddityCore | Context [get, set] |
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string | Id [get, set] |
| Gets or sets the model ID. More...
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override string Oddity.Models.Capsules.CapsuleInfo.ToString |
( |
| ) |
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string Oddity.Models.Capsules.CapsuleInfo.Id |
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getset |
uint Oddity.Models.Capsules.CapsuleInfo.LandLandings |
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getset |
string Oddity.Models.Capsules.CapsuleInfo.LastUpdate |
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getset |
List<Lazy<LaunchInfo> > Oddity.Models.Capsules.CapsuleInfo.Launches |
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get |
List<string> Oddity.Models.Capsules.CapsuleInfo.LaunchesId |
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getset |
uint Oddity.Models.Capsules.CapsuleInfo.ReuseCount |
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getset |
string Oddity.Models.Capsules.CapsuleInfo.Serial |
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getset |
uint Oddity.Models.Capsules.CapsuleInfo.WaterLandings |
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getset |
The documentation for this class was generated from the following file: