|
| string | Id [get, set] |
| |
| string | Serial [get, set] |
| |
| CapsuleStatus | Status [get, set] |
| |
| uint | ReuseCount [get, set] |
| |
| uint | WaterLandings [get, set] |
| |
| uint | LandLandings [get, set] |
| |
| string | LastUpdate [get, set] |
| |
| List< string > | LaunchesId [get, set] |
| |
| List< Lazy< LaunchInfo > > | Launches [get] |
| |
| OddityCore | Context [get, set] |
| |
| string | Id [get, set] |
| | Gets or sets the model ID. More...
|
| |
| override string Oddity.Models.Capsules.CapsuleInfo.ToString |
( |
| ) |
|
| string Oddity.Models.Capsules.CapsuleInfo.Id |
|
getset |
| uint Oddity.Models.Capsules.CapsuleInfo.LandLandings |
|
getset |
| string Oddity.Models.Capsules.CapsuleInfo.LastUpdate |
|
getset |
| List<Lazy<LaunchInfo> > Oddity.Models.Capsules.CapsuleInfo.Launches |
|
get |
| List<string> Oddity.Models.Capsules.CapsuleInfo.LaunchesId |
|
getset |
| uint Oddity.Models.Capsules.CapsuleInfo.ReuseCount |
|
getset |
| string Oddity.Models.Capsules.CapsuleInfo.Serial |
|
getset |
| uint Oddity.Models.Capsules.CapsuleInfo.WaterLandings |
|
getset |
The documentation for this class was generated from the following file: